AccuCities, a London-based 3D mapping agency, is leveraging the power of Unreal Engine 4 (UE4) to assist its architecture and planning clients who design developments in a complex urban environment. Plan.City is now released in the form of a Digital Twin of London for planning and architecture.
Modern Game engines such as Unity or Unreal Engine are no longer only used for making video games. They are routinely employed by top automotive, TV & Movie studios but also in architecture & property marketing; to design products and create content. Plan.City, AccuCities urban planning app combines a large & detailed 3D city model, and publicly available open datasets, with the power of UE4 to display and manipulate city data. Using a game engine as a physics engine and a large geo-referenced 3D model of London as a game environment allows its customers to use the app intuitively; either using a mouse and keyboard or an Xbox controller. They can use a set of site evaluation & presentation tools built into the app and even design their own tools, editing their own version of the business end of the app.